Software · Made in New Plymouth
NZ-made software and apps
Aotearoa Labs designs, builds and publishes its own software in New Plymouth, New Zealand: a southern-lights forecast, a series of maths apps, Windows utilities, open-source CAD tools and a STEM learning app for kids. Every product links to its official store page or repository.
Aurora forecasting
A southern-lights forecast for anywhere in New Zealand.
Maths apps for Years 4–13
The AddVenture series: four stand-alone, strategy-led maths adventures that follow the New Zealand curriculum.
Windows utilities and industrial tools
Focused desktop tools, available through the Microsoft Store.
AI-assisted CAD and MCP servers
Open-source bridges that let AI tools work on real SOLIDWORKS and Onshape models.
STEM learning for kids
An in-development learning app for ages 9–12, with an early preview you can try.
Built by an independent studio
Every product here starts with a real problem: practising maths without pressure, working out whether tonight is worth driving out for an aurora, or finding the right settings on a Modbus device. We keep each one focused, explain honestly what it does and avoid unnecessary accounts and tracking.
Want something similar made for you? Aotearoa Labs also offers custom software development, app development and website design. Email admin@aotearoalabs.co.nz to start.
Common questions.
Where can I download Aotearoa Labs apps?
Windows apps are on the Microsoft Store, AOTEAURORA and AddVenture are also on Google Play, and SolidPilot and Ultron are open-source projects on GitHub. Each product page links to the official listing.
Do the apps contain ads or need an account?
AddVenture and AOTEAURORA have no advertising, accounts or analytics. Each product page describes what that app does and does not do.
Which AddVenture is right for my child?
AddVenture is designed for Years 4–6 (ages 8–11), AddVenture Intermediate for Years 7–8, AddVenture Secondary for Years 9–10 and AddVenture Senior for Years 11–13, with NCEA-relevant practice. Each one stands alone.
Is Visual STEM Lab available yet?
Not yet. It is in development for ages 9–12, and an early preview of its biology, chemistry, physics and computer science lessons is on this site.
